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millsy
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Ok, let's go through a dummy run of a common start to a game. White always moves first. The players alternate moves : White moves, then Black, then White, and so on. Each player must move in turn; not allowed to pass or to skip a move.
Each time a player makes a move and the board position changes, this is one 'ply'. A ply is a half-move in chess. It takes two 'plies' to make one whole move. White makes a move, then black makes a move, this counts as one move.
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At the beginning of the game, the pieces are arranged as in the diagram. Remember white ALWAYS moves first. This give white a slight advantage, in that his/her pieces are developed a little earlier. |
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White move 1:(e2 to e3). White has decided to begin play by moving his pawn on "e2" to "e3". This is a common first move, enabling the queen on "d1" or bishop on "f1" to be brought into play on the next turn. Notice how the diagonals for these pieces have been opened up. |
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Black move 1:(d7 to d5). Black has moved his 'd' file pawn forward two spaces. Remember a pawn may move forward one or two squares on it's first move only. After that the pawn must plod forward one step at a time. |
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White move 2:(d2 to d4). The middle of the board is an important area to control. White blocks any further advance of that last pawn by moving his own 'd' file pawn forward two squares. For the time being, both 'd' file pawns are now blocked from advancing. |
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Black move 2:(c8 to f5). Just brought the queen side bishop into play. Seems to be in a safe position at the moment, and also puting pressure on white's "c2" pawn. |
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White move 3:(b1 to c3). Bringing out that knight has threatened that pawn on "d5". Though white is unlikely to capture the pawn, because of the black queen defending it. It really needs to be protected by something else. Bringing out the queen so early in the game is generally not a great idea. |
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Black move 3:(e7 to e6). The 'e' file pawn has been moved down. This protects the 'd' file pawn and also the bishop. But perhaps not such a good move. The bishop is blocked from retreating back now if danger occurs. |
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White move 4:(g1 to f3). White brings out the other knight into play. A good position for both knights. Knights control more squares near the centre of the board, rather than near the edge. |
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Black move 4:(f8 to b4). Interesting move. Bringing down that bishop has pinned whites "c3" knight. Notice how this knight cannot be now moved. If it was moved this would put white's king in check with the bishop, which is an illegal move. |
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White move 5:(f3 to e5). Moving that knight to a more powerful central position, with the protection from the pawn on "d4". |
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Black move 5:(b4 to c3). Black has captured white's knight on "c3", and put white into check. White MUST remove the king from check in the next move. |
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White move 6:(b4 to c3). White has taken the bishop with the 'b' file pawn to remove the check on the king. This perhaps isn't such a great move. There is an isolated pawn left at "a2", isolated pawns are a weakness because they cannot be defended by other pawns. Also doubled pawns on the 'c' file. In most cases, doubled pawns are considered a weakness due to their inability to defend each other. |
We'll leave the game there for now. It's of course nowhere near finished yet. This was just an example how an actual game could be played, giving you an idea how you must strike a balance between offensive and defensive actions. The average moves in a chess game is around 40 moves.
Remember we was talking about some special moves early on? What, don't tell me you forgotten already? Well, I remind you. There are some special moves, we'll tell you about them in the next section...
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